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Number of items: 20.

Article

Shukla, Ashish, Liu, Shuli, Gaterell, Mark, Wood, Georgina, Day, Rosie, Iweka, Obiajulu, Hussain, Atif, Van Der Horst, Dan and Petridis, Panagiotis (2019). Implementing an integrated meter and sensor system (IMSS) in existing social housing stock. Energy and Buildings, 182 , pp. 274-286.

Lameras, Petros, Arnab, Sylvester, Stewart, Craig, Clarke, Samantha and Petridis, Panagiotis (2017). Essential features of serious games design in higher education:linking learning attributes to game mechanics. British Journal of Educational Technology, 48 (4), pp. 972-994.

Shi, Victor Guang, Baines, Tim, Baldwin, James, Ridgway, Keith, Petridis, Panagiotis, Ziaee Bigdeli, Ali, Uren, Victoria and Andrews, Daniel (2017). Using gamification to transform the adoption of servitization. Industrial Marketing Management, 63 , pp. 82-91.

Petridis, Panagiotis, Hadjicosta, Kyriaki, Guang Shi, Victor, Dunwell, Ian, Baines, Timothy, Bigdeli, Ali, F. Bustinza, Oscar and Uren, Victoria (2015). State of the art in business games. International Journal of Serious Games, 2 (1),

Mortara, Michela, Catalano, Chiara Eva, Bellotti, Francesco, Fiucci, Giusy, Houry-Panchetti, Minica and Petridis, Panagiotis (2014). Learning cultural heritage by serious games. Journal of Cultural Heritage, 15 (3), pp. 318-325.

Petridis, Panagiotis, Dunwell, Ian, Liarokapis, Fotis, Constantinou, George, Arnab, Sylvester, De Freitas, Sara and Hendrix, Maurice (2013). The Herbert Virtual Museum. Journal of Electrical and Computer Engineering ,

Hendrix, Maurice, Protopsaltis, Aristidis, Dunwell, Ian, De Freitas, Sara, Petridis, Panagiotis, Arnab, Sylvester, Dovrolis, Nikolas, Kaldoudi, Eleni, Taibi, Davide, Mitsopoulou, Evangelia, Dietze, Stefan, Spachos, Dimitris and Bamidis, Panagiotis (2012). Technical evaluation of the mEducator 3.0 linked databased environment for sharing medical educational resources. CEUR Workshop Proceedings, 840 ,

Dunwell, Ian, Petridis, Panagiotis, Protopsaltis, Aristos, De Freitas, Sara, Panzoli, David and Samuels, Peter (2010). Automating content generation for large-scale virtual learning environments using semantic web services. CEUR Workshop Proceedings, 632 , pp. 89-103.

Book Section

Andrews, Daniel, Petridis, Panagiotis, Baines, Timothy S, Ziaee Bigdeli, Ali, Shi, Victor Guang, Baldwin, James S. and Ridgway, Keith (2017). Gamification to Engage Manufacturers with Servitization. IN: Advances in Manufacturing Technology XXXI. Gao, James; El Souri, Mohammed and Keates, Simeon (eds) Netherlands: IOS Press BV.

Orme, Richard, Clegg, Benjamin T, Poole, A, Yeoman, A, Owen, Christopher D, Petridis, Panagiotis and Albores, Pavel (2017). A gamified approach to improving customer service delivery in a train operating company. IN: EurOMA 2017 Conference Proceedings. UNSPECIFIED.

Uren, Victoria and Petridis, Panagiotis (2015). “This beer is off!”:building a dialogue game for servitization. IN: Servitization : the theory and impact. Baines, Tim and Harrison, David K. (eds) GBR: Aston University.

Lameras, Petros, Petridis, Panos and Dunwell, Ian (2015). Raising awareness on sustainability issues through a mobile game. IN: Proceedings of 2014 International Conference on Interactive Mobile Communication Technologies and Learning, IMCL 2014. GRC: IEEE.

Petridis, Panagiotis, Uren, Victoria S and Harrison, Andrew (2015). Developing a serious game for PSS. IN: Strategic industrial applications of games and gamification. Baines, Tim; Petridis, Panagiotis and Ridgway, Keith (eds) GBR: Aston University.

Lameras, Petros, Savin-Baden, Maggi, Petridis, Panagiotis, Dunwell, Ian and Liarokapis, Fotis (2014). Fostering science teachers' design for inquiry-based learning by using a serious game. IN: Proceedings - IEEE 14th International Conference on Advanced Learning Technologies, ICALT 2014. GRC: IEEE.

Shi, Victor G., Petridis, Panagiotis, Baines, Tim and Lightfoot, Howard (2014). Gamification for servitization. IN: Growth through servitization. Baines, Tim; Clegg, Ben and Harrison, David (eds) GBR: Aston University.

Petridis, Panagiotis, Baines, Tim, Lightfoot, Howard and Shi, Victor G. (2014). Gamification:using gaming mechanics to promote a business. IN: Growth through servitization. Baines, Tim; Clegg, Ben and Harrison, David (eds) GBR: Aston University.

Panzoli, David, Peters, Christopher, Dunwell, Ian, Sanchez, Stéphane, Petridis, Panagiotis, Protopsaltis, Aristidis, Scesa, Vincent and De Freitas, Sara (2010). Levels of interaction:A user-guided experience in large-scale virtual environments. IN: 2nd International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2010. PRT: UNSPECIFIED.

Petridis, Panagiotis, Dunwell, Ian, De Freitas, Sara and Panzoli, David (2010). An engine selection methodology for high fidelity serious games. IN: 2nd International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2010. PRT: UNSPECIFIED.

Petridis, P., Goh, O., Dunwell, I., Wortley, D. and De Freitas, S. (2010). iSpace- smart monitoring of higher and further institutions in UK. IN: Proceedings - 2010 6th International Conference on Intelligent Environments, IE 2010. IEEE.

Conference or Workshop Item

Andrews, Daniel, Baines, Timothy S, Ziaee Bigdeli, Ali, Petridis, Panagiotis, Shi, Victor Guang, Baldwin, James S. and Ridgway, Keith (2018). The Service Transformation Game:Snakes and Ladders to Advanced Services. IN: 25th International EurOMA Conference. 2018-06-24 - 2018-06-26.

This list was generated on Sat Dec 14 02:06:24 2019 GMT.