Experiential Learning in Biomedical Engineering Education Using Wearable Devices: A Case Study in a Biomedical Signals and Systems Analysis Course

Abstract

Biomedical engineering (BME) is one of the fastest-growing engineering fields worldwide. BME professionals are extensively employed in the health technology and healthcare industries. Hence, their education must prepare them to face the challenge of a rapidly evolving technological environment. Biomedical signals and systems analysis is essential to BME undergraduate education. Unfortunately, students often underestimate the importance of their courses as they do not perceive these courses’ practical applications in their future professional practice. In this study, we propose using blended learning spaces to develop new learning experiences in the context of a biomedical signals and systems analysis course to enhance students’ motivation and interest and the relevance of the materials learned. We created a learning experience based on wearable devices and cloud-based collaborative development environments such that the students turned daily-life scenarios into experiential learning spaces. Overall, our results suggest a positive impact on the students’ perceptions of their learning experience concerning relevance, motivation, and interest. Namely, the evidence shows a reduction in the variability of such perceptions. However, further research must confirm this potential impact. This confirmation is required given the monetary and time investment this pedagogical approach would require if it were to be implemented at a larger scale.

Publication DOI: https://doi.org/10.3390/educsci12090598
Divisions: College of Business and Social Sciences > Aston Business School > Operations & Information Management
Funding Information: This research was funded by NOVUS, Institute for the Future of Education, Tecnologico de Monterrey, Mexico, grant number N20-166. The APC was funded by the Writing Lab, Institute for the Future of Education, Tecnologico de Monterrey, Mexico.
Additional Information: © 2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Funding Information: This research was funded by NOVUS, Institute for the Future of Education, Tecnologico de Monterrey, Mexico, grant number N20-166. The APC was funded by the Writing Lab, Institute for the Future of Education, Tecnologico de Monterrey, Mexico.
Uncontrolled Keywords: biomedical engineering; engineering education; experiential learning; wearable technology; wearable devices; higher education; educational innovation,engineering education,experiental learning,wearable technology,wearable devices,higher education,educational innovation,Computer Science (miscellaneous),Education,Physical Therapy, Sports Therapy and Rehabilitation,Developmental and Educational Psychology,Public Administration,Computer Science Applications
Publication ISSN: 2227-7102
Last Modified: 17 Apr 2024 07:24
Date Deposited: 21 Sep 2022 13:18
Full Text Link:
Related URLs: https://www.mdp ... 7-7102/12/9/598 (Publisher URL)
PURE Output Type: Article
Published Date: 2022-09-02
Accepted Date: 2022-08-24
Authors: Montesinos, Luis
Santos-Diaz, Alejandro
Salinas-Navarro, David E. (ORCID Profile 0000-0002-7919-4885)
Cendejas-Zaragoza, Leopoldo

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