Simulink toolbox for real-time virtual character control

Abstract

Building virtual humans is a task of formidable complexity. We believe that, especially when building agents that interact with biological humans in real-time over multiple sensorial channels, graphical, data flow oriented programming environments are the development tool of choice. In this paper, we describe a toolbox for the system control and block diagramming environment Simulink that supports the construction of virtual humans. Available blocks include sources for stochastic processes, utilities for coordinate transformation and messaging, as well as modules for controlling gaze and facial expressions.

Publication DOI: https://doi.org/10.1007/978-3-319-47665-0_54
Divisions: College of Engineering & Physical Sciences
Additional Information: © Springer International Publishing AG 2016. The final publication is available at Springer via http://dx.doi.org/10.1007/978-3-319-47665-0_54
Event Title: 16th International Conference on Intelligent Virtual Agents, IVA 2016
Event Type: Other
Event Dates: 2016-09-20 - 2016-09-23
Uncontrolled Keywords: Data flow graphical programming,Real-time interaction,Simulink,Toolbox,Virtual character,Theoretical Computer Science,Computer Science(all)
ISBN: 9783319476643
Last Modified: 04 Mar 2024 08:09
Date Deposited: 09 Sep 2019 08:37
Full Text Link:
Related URLs: http://www.scop ... tnerID=8YFLogxK (Scopus URL)
https://link.sp ... -319-47665-0_54 (Publisher URL)
PURE Output Type: Conference contribution
Published Date: 2016-10-19
Accepted Date: 2016-09-01
Authors: Bernardet, Ulysses (ORCID Profile 0000-0003-4659-3035)
Saberi, Maryam
Dipaola, Steve

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