Linked data flows in multi-player games for servitisation

Uren, Victoria and Brewster, Christopher (2013). Linked data flows in multi-player games for servitisation. IN: Proceedings of the Spring Servitization Conference (SSC 2013). Baines, Tim; Clegg, Ben and Harrison, David (eds) Birmingham (UK): Aston University.


The increased data complexity and task interdependency associated with servitization represent significant barriers to its adoption. The outline of a business game is presented which demonstrates the increasing complexity of the management problem when moving through Base, Intermediate and Advanced levels of servitization. Linked data is proposed as an agile set of technologies, based on well established standards, for data exchange both in the game and more generally in supply chains.

Divisions: Aston Business School > Operations & information management
Aston Business School > Operations & information management research group
Aston Business School
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Additional Information: © Aston Business School Funding: the EPSRC Grant Reference EP/K014072/1 “Transforming the adoption of Product - Service Systems through innovations in applied gaming tec"
Event Title: Spring Servitization Conference 2013
Event Type: Other
Event Dates: 2013-05-20 - 2013-05-21
Full Text Link: https://researc ... 9350fb0%29.html
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Published Date: 2013
Authors: Uren, Victoria
Brewster, Christopher



Version: Accepted Version

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